Tag Archives: Technique

I name you wrong

... thus you are done wrong

Láthspell I name you, Ill-news… - Grima Wormtongue This morning, while sweeping off the skiff of snow that indicated the presence of a common second winter in the Rocky Mountain West, I found myself idly considering how language forms and shapes … Continue reading

Posted in Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

Who are the Prime Movers in your game?

You’ve just sat down at the table and are ready to begin a new role-playing game with your friends. The entirety of possibilities lie before you like a landscape of infinite opportunity. As the game begins, and Prime Movers start … Continue reading

Posted in Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

What really bugs me about Zombie stories

No big shocker here, I’m a fan of the zombie genre of horror stories. But there’s something that has always bugged me about them. So today’s Trilogy of Terror posting is brought to you by a problem and then a … Continue reading

Posted in d6-lite, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

Swimming with Sharks concept sheet

A peek into the Mad Science Laboratory that is my brain

The other day, while participating in an online presentation, I started to flesh out Swimming with Sharks on a legal pad. This is a technique I use often, start with a blank sheet and redesign a game from scratch until … Continue reading

Posted in Card Game, Game Design, Swimming with Sharks
by Kevin Oedekoven
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KORPG

An exercise is game creation – Swimming with Sharks

My practical exercise in Getting Real in game design

Random Speed Designing: Earlier today I decided to set up a bit of a game design challenge for myself. The general idea I had was this: Essentially, I’d Get Real and design a game. I would allocate no more than … Continue reading

Posted in Card Game, Game Design, Swimming with Sharks
by Kevin Oedekoven
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2 Comments
KORPG