Tag Archives: Rules

More system does not equal more choices

Because rules can only limit

Today, while idly perusing my site statistics, I came upon a new referrer that seemed to be generating a bit of a tempest in a teapot of visitors. That referrer is Creative Campaigns. Seems someone posted a link to one … Continue reading

Posted in Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

Noir d6-lite

Playing Private Eyes and Femme Fatales

There are a million stories in this d6-lite rpg… This is one of them: It was a dark and stormy night that April the 3rd when I brought up my email. Midst the spam from goons and requests from dames I … Continue reading

Posted in d6-lite, Roleplaying game (RPG)
by Kevin Oedekoven
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Zombie d6-lite reference cards

Fans of the d6-lite framework never cease to amaze me with the cool ways they take and mold the system. I was greeted this morning with the following email: From: Ben Subject: zombie d6lite ref card? Message Body: Hi there … Continue reading

Posted in d6-lite, Roleplaying game (RPG)
by Kevin Oedekoven
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For Truth and Justice: Initial Beta Testing results

Don't take the bus...

Earlier this evening I finally got the kids around the mock-up of the board for the game, For Truth and Justice! Initial Beta Testing demonstrated that the game itself is fairly solid and needs just a few modifications to make … Continue reading

Posted in Board Game, For Truth and Justice, Playtesting & Prototyping
by Kevin Oedekoven
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The lesson of 4E – apply it to your game

Human interactions are the key

Breaking all the rules of blogging again, I’m once more going to link to the article that spawned this post early: Things That Kinda Ruined 4e DnD Go read it, it’s worth the time… Back? Excellent. Not a bad summation … Continue reading

Posted in Board Game, Card Game, Computer and Online Games, Dice Game, Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG