Tag Archives: Character Generation

My kids’ Superheroes for their d6-lite Supers game

Letting imagination trump system

So earlier today, as we were having lunch, I asked my kids a couple simple questions in order to gauge their interest in playing a Super d6-lite RPG and what types of characters they’d likely make. In order to do … Continue reading

Posted in d6-lite, Roleplaying game (RPG)
by Kevin Oedekoven
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RAD Teen image manipulation take 2

Here’s a quick view of an updated version of a RAD Teen image for the Role Assignment Deck. This updated version now has a more pronounced outline and includes a suit (hereby now coined as a “clique”) as well as … Continue reading

Posted in Role Assignment Deck (RAD), Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

RAD Teen image manipulation – Too Subtle?

Take a quick look at the following silhouettes for the future product RAD Teenagers. On the left is the original image while the right has been altered slightly. You may recall that each suit of the deck identifies the basic … Continue reading

Posted in Role Assignment Deck (RAD), Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

A sneak peek at a few of the RAD Teenager silhouettes

As I eluded to in the original post, the concept of assigning character roles from a pinochle deck has morphed into something more substantial. I’m thinking the Role Assignment Deck (RAD) will consist of tarot sized cards for quick character … Continue reading

Posted in Role Assignment Deck (RAD), Roleplaying game (RPG)
by Kevin Oedekoven
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When destiny yields plot immunity only on the path to the goal

Leave the path at your peril, for therein lies the realm of blind fate.

I was perusing some articles over at The Rhetorical Gamer, specifically his discussion about an attribute called Legacy, and how it applies to the tangential issues surrounding the post about the implications of having to Roll dice at the Most … Continue reading

Posted in Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG