Continuing this Friday the 13th Trilogy of Terror offering with a look at how we might present a Demon in a horror setting.
Once more we see that the creatures I’ve chosen to stat up for you today are more challenging due to their very nature – for the Demon can display itself in a a myriad of presentations. Much like the Robot statistic analysis, this stat offering challenge is not unlike asking someone which to present a generic representation of a car. While it can be done, the range and window of possible “correct” answers is fairly large and varied.
However, once more let’s embrace that challenge as a personal Trilogy of Terror and see what we can do to at least provide a generic representation for the creature.
This will be the second How to Stat an Iconic Creature in Zombie d6-lite presentation for this Trilogy of Terror!
A Demon is a creature of pure chaos from the fiery pits of hell. Though they may appear to be one and the same, Demons are not to be mistaken for Devils (though the two are related in some form or fashion) but instead are creatures born of the chaotic impulses of mankind’s psyche as opposed to the sinful pretenses that give birth to the later.
Demons are highly intelligent, completely unpredictable forces of pure chaos and magic.
A terrifying 13 horrors about Demons:
- Demons are creatures of pure chaos
- Demons are not Devils and should not be confused as such.
- Demons are malicious and enjoy tormenting living things by drawing from memories and fears.
- Demons are effectively immortal – they can be contained and dispersed for a time, but they cannot be permanently killed.
- Able to take any shape or employ any method of torture, Demons are wicked and always employ the most terrifying of visages, forms and means of attack - the more horrifying the fear, the more likely a demon will appear in such a guise.
- Logic and rational thought are anathema to Demons. As creatures of pure chaos, Demons are not able to fathom rational and logical thoughts.
- Those who are in control of their fears and more base nature are a conundrum to Demons.
- Demons fear the sun, preferring to work within the dark and shadow.
- Demons are susceptible to cold wrought iron and silver.
- Demons are unable to trod on blessed or consecrated ground.
- Demons are able to grant boons to those willing to sacrifice sanity and exchange safety.
- Demons fear the holy as religious conviction and faith grants power over the chaotic forces that spawn the hellish creature.
- Demons can possess a willing or weakened individual and can only be expelled by a strong will or by performing an exorcism.
The Demon is a threat that should never be confronted directly. Indirect action and fleeing is likely the best solution.
However, should one be forced to face such a terrifying creature that can draw chaos from the very makeup of one’s psyche.
Let’s see how I would stat a Demon in Zombie d6-lite…
In d6-lite format, a Demon would be presented like:
|Demons can draw their guise and weaponry from the fears of their targets.|
|Demons are able, on a successful Stamina Feat check, to possess an individual and essentially control their actions.
A successful Stamina Feat will remove the Demon from possession.
Demons are dangerous foes to face – and in a d6-lite RPG, the danger is magnified by the lethal nature of the system.
One would be wise to flee from the path of a creature of primordial chaos, lest one be willing to face one’s most inner of demons made flesh.