Category Archives: Convergence

Battling the Creatures of the Darkwood

Even the dangers of the Darkwood can be overcome... if you know how.

I was inspired to set this up by an article at Reality Refracted on the Supernatural Game Style. Specifically, the point made that a supernatural setting is full of, and relies heavily on, rules as to how the dangers are … Continue reading

Posted in Convergence, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

Havenshold – a Sanctuary in the Darkwood

A – Mayor’s Manor House with fenced yard region. B – The town Church with attached mausoleum and a fenced off graveyard. C – Town Hall where the town meets to discuss and debate events and situations. D – Central … Continue reading

Posted in Adventures, Convergence, Roleplaying game (RPG)
by Kevin Oedekoven
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Darkwood – where everyone has a secret

But sometimes those secrets are public knowledge

Secrets: One of the key features I would like to push in the Darkwood setting is that everyone old enough to know anything, probably harbors a myriad of secrets. Basically, secrets are a way of life for people in the … Continue reading

Posted in Adventures, Convergence, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

The Darkwood – an introduction

A Google+ Hangout RPG setting

What is the Darkwood?: Darkwood: where the realm of man is the meager locations he takes back from both the forest and the night. Darkwood: where the things that go bump in the night are predators of man. Darkwood: where … Continue reading

Posted in Adventures, Convergence, Roleplaying game (RPG)
by Kevin Oedekoven
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KORPG

Rebranding Convergence and taking it online

Testing the waters/gauging interest in an online game

A couple weeks ago, in response to a blog post,  I mentioned on The Rhetorical Gamer I was idly considering running a game over a Google+ Hangout. Well, I’ve thought it over and after some further noodling on the subject, … Continue reading

Posted in Convergence, Roleplaying game (RPG)
by Kevin Oedekoven
9 Comments
KORPG