In light of my desire to try this: You’re all going to die.
I’ve decided that for the March trip, I’ll be bringing each player a small flashlight. When we play “those meddling kids” I’ll turn off the lights and require that everyone play by flashlight. If your character dies, you must turn off your light.
Has anyone done anything like this? Does anyone have any advice? It’s kind of Survivor-esque, which (thought a cheesy show) is the “pick ‘em off one by one” feel I want to capture. I’m hoping to tone the game very Call of Cthulhu-esque without making the spiral to madness and oblivion so pervasive.
Up to 1d6-1 Related posts:
- Setting Riff part 1
- Understanding yields Insanity: Why the Mythos causes SAN loss
- Bleak Horizons: More Thoughts on a 2020 Setting
- March Trip
- History of a game that Rocked!
Tags: advice, Call of Cthulhu, Convergence, game, horror, rpg, Setting
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on Tuesday, February 24th, 2009 at 11:11 am and is filed under Assorted Sundry, Convergence, Setting, rpg.
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