Edit 1/28/10: Looks like Olde Yoggie is back among the mortal realms. Thankfully, it appears that we didn’t have to sacrifice anyone to make it happen… at least no sacrifice occured that I was privy to…
As many of you know, I’m a fan of Call of Cthulhu and things with a Lovecraft bent. Per that, I’ll admit to being a frequent lurker on the Yog-Sothoth.com forums. However, Olde Yoggie has been experiencing technical difficulties as for the past few days (likely due to instabilities between the mythos magic that keeps Yoggie’s presence here in this reality.)
For those interested, I contacted Paul of Cthulhu for insight, and he has posted the reasons for the outage at rpg.net
Here’s the thread: http://forum.rpg.net/showthread.php?t=496030
So fear not fellow cultists, Olde Yoggie shall once more be available in our reality… Everyone here at KorpG wishes everyone involved a speedy resolution.
Perhaps if we sacrifice someone/something to a dark and ancient god we can hasten the return…
Up to 1d6-1 Related posts:
- Understanding yields Insanity: Why the Mythos causes SAN loss
- Insanity… you catch it from your associations
- Frame of Reference, Suspension of Disbelief, and Ease of Immersion
- Boo! Happy Halloween!
Tags: Call of Cthulhu, rpg





Leave a reply