Archive for the ‘Annoyances’ Category

30
Aug

Is this the image you want to convey?

   Posted by: Mark

Marketing, Done Wrong

I think not.

This is another of my rails against the nature of where RPGs seem to be headed in my opinion. So if you’re not interested in reading my rant and joining in on what my horoscope says should be a lively discussion and debate, then move along, nothing to see here.

There’s been a lot of talk of late about the new Magic Item Rarity re-do by WotC and I wanted to voice my opinion too.

Let me point out first that I’m prepared for the possibility of being called a hater here. We all have our own opinions on what’s good for the hobby. I’m sure most of my beliefs are not mainstream, but perhaps there’s a hint of truth in them for everyone. Examine them closely and you may just find that I’m not as radical as you might first believe. And I have been known to laud as well as incorporate some of things some video games do right in my own RPG ruleset, so I realize that this may seem a bit hypercritical as well as hypocritical.*

But some things have been bothering me since the days of 2E. The seeds of my complaints go back a number of years and I’ve been moderately vocal about those things with my circle of friends, but the nature of the new Magic Item Rarity categorization article brought them to a head and I’m finally going to express them to the RPG public.

Furthermore, I completely understand that WotC has an obligation to their corporate interests to sell the most product and generate the highest revenue. Their motivations cannot always fall in line with what I might consider a better track for the hobby. But that doesn’t excuse them from being the target of one of my rants from time to time.

I should also point out that I left this topic alone for a while as I considered what really bugged me about the article, and after authoring this I left it un-posted for some time while I readdressed it. I think the time has come to say my peace.

Read the rest of this entry »

Call me crazy but I really hate the need to provide identity information to random blogs. I am and always will be a privacy madmen. If you want comments on your blog, open it up. Personally, I am not going to open an account, enter account details, or otherwise enter details of my existence on a random blog.

I’ve been trying to comment more on posts and continuously get confronted with validation questions or account login requirements. I understand there are spammers that target blogs. Are they really that much of a nuisance with the modern spam protection devices? Sure a few get through. Easily deleted if you are actually monitoring your blog regularly.

Today alone, I’ve considered commenting on at least five different articles only to be confronted with login requirements that have no rationale for existing on the blog. They do not need the information. Entering it is exposing it to yet another unknown entity on the Internet. Not happening.

Now, you may think I’m crazy but I told Kevin the same thing when he lamented the lack of comments. Most visitors will not comment. Making it difficult for the ones that want too will reduce the count further.

To comment these days is an exercise in futility.

Yes, yes, I know. The title’s a bit redundant. But that’s how I feel. At least with language I’m allowing myself to use here it is. The artwork for Mad Scientist: The Game hasn’t been coming through in a timely matter. Truth be told I haven’t heard a peep from my new artist since she had her kid. I understand the desire to spend time with your newborn. Heck, I questioned if she would have the time – gave her some gentle reminders – never once pushed her for an update. But I still haven’t heard anything from her. And that’s what’s monumentally annoying me.

So I’m hereby cutting my current artist loose… that makes 2 artists I’ve gone through on this project. I completely understand the situation each artist is in, and don’t begrudge them their decisions that led to them leaving the project, but I’m still beginning to wonder if the issue really lies in me or what I’m asking. At the moment I’m not really sure what I’m doing wrong here, but that’s the update on the current state of this project. Namely we’re no further along than the last update.

I’m seriously considering asking my son to mock up some artwork for the game; just enough to get a feel for what the thing looks like with SOMETHING other than text. I know he’d be more than willing, and can draw a pretty cool robot too. Unfortunately his skill at the other monsters might leave a bit to be desired. Then again, maybe I’ll do just that… unless another artist comes along.

Consider this a third call for artists. Interested parties should contact me.

5
Aug

If I cared about GenCon…

   Posted by: Mark Tags: ,

GenCon is cool. I get that. However, all of these completely meaningless posts about it are irritating. So I will mock it. A bit. Okay, a lot. And its not the convention itself, its the noise. Isn’t Twitter for the tidbit of the moment?

Top Six things I Could Care Less About Gencon

  1. How you got there. Unless you got mauled by a bear on the trip to it, who rightly cares?
  2. Things you forgot. Everything you could have forgotten, beyond your brain, is available in the general area.
  3. Lodging accommodations. You chose them. Live with it.
  4. The rental car experience. Same theme as #3. Get out of the basement, travel once in a while and these things are the norm.
  5. The doors opening. I’m not there. I don’t care when they open.
  6. Your thought of the moment. Tweets are not worthy of a blog post. Especially when you spam a network feed.

Feel free to flame me into cinders. The entire RPG Blogger feed has been overtaken with a bunch of mindless nonsense related to GenCon. Sure, people wish they could be there. Quality updates are warranted. Idiotic information about doors, underwear, the color of the carpet, how it compares to your parent’s basement, etcetera are not all that interesting. If I cared about your personal experience, I could follow you on Twitter.

Planning gaming sessions has always been difficult for me. I’ve only once had the pleasure of playing in a group with a regular, fixed schedule. Even when I did, the number of no-shows was pretty high on occasion. More frustrating are the confirmed but didn’t show individuals. In the college era, the occasional no show was expected. In fact, we had an interpretation of language for one player depending on how agreeable he was.

Today, I tend to end up planning out Convergence events. Planning them is exponentially more frustrating than what I did when the players were centralized and available. I get frustrated with people because they cannot commit. They know me and I know them. Life takes over with work, family, and other responsibilities. Trying to niche them all together once every six months is tough. Five people, three different states, work schedules conflicting; let alone bigger events like weddings, children, crazy Aunt Ethel’s 90′th birthday.. Drives me nuts but my group knows it does and understands when I rant about it via email.

I have to occasionally kick back and remember I was just as frustrated with people when they had far more freedom to attend if they chose. Perspective. I’m not an easy guy to deal with at times but there are also some other oddballs.

Let me Check

This is the guy who has no plans but commits because he has nothing to do. He then actively searches out other activities he might be more interested in. If he finds nothing else, he might show up but essentially will add nothing to the session. In the end, we invite him out of proximity and historical obligation.

Pizza Man

This guy chose to eat. He either had a pizza coming or had already eaten the delivery driver. Either way, when he wanted to bow out, a pizza was already on its way. Granted, the man could toss down some slices but it really didn’t depend on the day, hour or night, a pizza was on its way to his doorstep. Considering at one point he live only 30 foot from my door, the excuse ran out quickly. Who am I to judge a guy with a Playboy and a pizza on his chest?

I’m sure you have strangely similar variants.

I’m not about to judge players. We all have our own lives, priorities and expectations. Planning is very frustrating for local or remote groups. As I’ve gotten older, I’m even more jaded than I was. Making it more difficult than necessary really annoys me. Perhaps I’m alone.

13
Jun

Leadership Bleed-Through

   Posted by: Mark Tags: , ,

I’m one of those people who ends up being a party leader even if the stats don’t fit. I’ve tried multiple times to honestly play the game-engine statistics and stay away from a leadership role. Occasionally, I’ve been lucky with another player stepping up to the plate whose taken over the leadership role. Most times, it has devolved into an episode of the 3 Stooges with 5-6 stooges in play.

Group leaders can be played well, temporally created or just default to someone. I lament the last case. Defaulting seems to fall on the guy who either played a leader last, knows enough about the GM to make good choices, or who succumbs to the bumbling about first and makes a choice. I admit to being annoyed with bumbling. Its cool for an hour or so. My patience quickly evaporates with the lack of forward momentum. So I make decisions outside of what my character’s capabilities.

Upon making those decisions, I admit complete failure in staying true to my character’s persona. In fact, I can recall too many campaigns where I fell into that role.

Behind the screen, I have also seen people struggle with the same issue. Rightly so, one character played to form during our last Convergence. On the ride home, he fed me back my plot line with the statement — “I knew what you wanted us to do. My character isn’t the guy to do that.” It hit a wall so badly, I chose to end the session rather than sit around, doing nothing.

Both failures are completely mine. I either broke character or failed to establish an environment characters could exploit. However, I am tired of being the guy who needs to break character to keep the game flowing. If I choose the path of characterization, will it result in a stalemate with the GM as my campaign did? How many hours of pure boredom can a person take before he succumbs and moves the plot along?

5
Jun

Really? 4th Edition for Dummies

   Posted by: Mark

You have to be kidding


I’m likely late to the party but Amazon popped this up on one of my searches. Upon seeing it, my body was trying to decide between belly laughing, gagging and projectile vomiting. Mind over matter, I finally just devolved into a giggling fit.

I’m no 4th edition expert. Having read through the rule books, I’m positive no one needs a For Dummies guide. If they do, I’ll wager they are not players. Perhaps parents trying to understand what their kids are talking about? I have to wonder what the marketing team was thinking when they gave the thumbs up for this title.

If you are still struggling with the system, perhaps the book is for you. For all I know, it might be the must have title for 4th edition. At less than $7.00 (used), I may actually have to buy a copy out of sheer madness.

Upon further review, it appears this has been in print for multiple editions. The reviews are classic. Oh, my, I must return to my body convulsions….

Has anyone actually held this book? If so, are you still laughing or did you build a proper pyre? Many thanks to the folks at Amazon for giving me a great laugh tonight.

2
Mar

Parties, Parity and Conflict

   Posted by: Mark Tags: , , ,

I’ve seen numerous opinions regarding party dynamics. Many of them essentially mandating party members are friendly with each other and supportive. A symbiotic relationship is best in the minds of many. Introductory rule systems espouse the same logic: A party comprised of X, Y, and Z are necessary to undertake this adventure.

The hive mindset is unnatural to me. I think it is often limiting. I see no need to be friends with party members if they have differing goals than I do. A character can easily coexist with others for a short amount of time because it is beneficial. My enemy’s enemy is my friend….right now..

So many examples come to mind. I’ll start with party balance based on classes within D&D. Basically, all the published material espouses the need for class balance within a party. You need a thief, mage, cleric and a fighter at a minimum to achieve parity. Why? Running games based on the recommendations is easier initially from the balance. It’s also rather dull after a few years.

From the player perspective, the balance approached has been indoctrinated. Most games we play require it to achieve success. GM’s reinforce the balanced approach because they start by requiring it from lack of experience and then are obligated to keep all the characters involved so balance the adventures. The feedback cycle continues until it is ingrained.

More egregious, most DM’s force goal alignment down the throat of the characters. Doing so can snuff the life out of developing a character based only upon your planned campaign. Plans are only good up until implementation. If the players sit down and create 6 dwarves with intertwined backgrounds, can you honestly send them into battle against dwarves that are rising up against humans? Unlikely to happen if you constrained the choices available before character generation but plausible if you put them in an open sandbox.

Many systems, and GM’s also suggest or mandate that the characters all be white hats. The characters are going to undertake the campaign because they are the good guys and some bad guy needs thumped. Let me get out the scissors and carve some cardboard. Alignments in D&D propagate the idea.

Well, I’m lawful good, so I always have to play that way. Nope. If I’m playing a lawful good character and the DM has bad guys kidnap my daughter, I’m going to respond based on raw emotion, not ideals. I’ll hope my chosen god supports me along the way or forgives me in the end. There is no fixed bucket to what a player should be allowed to do or negative impact if she exceeds a certain limitation. You can judge based on overall interaction but the instantaneous, emotional response defies bucketizing.

Party conflicts are often quashed by many GM’s. Why? Is it really necessary to mandate? I played in essentially a 2-player campaign where my cohort was so paranoid of my character killing him, the other party put a massive amount of effort toward thwarting any intrusion into his home. Granted my character used whoever he could to achieve the goals he desired…not the party goals. I’d never considered turning against my party member but in the back of his mind, it was likely.

The same player later played a guy in a campaign who was wretched toward other player’s characters. “What have you done for me lately?” was the question always in the back of his character’s mind. So many PC’s died at his hand, I cannot count them. Yet, those same players kept making new characters and playing. Or trying to play again and again.

The best party dynamics I have experienced come not from planning but from differences. Kevin’s Top Secret campaign is an example. We generated characters based on a blank slate. In the end, the players within the party were very intertwined but also very self reliant. Rarely did we call each other for support. Instead, we called in the others to maximize impact.

Take the opportunity to thumb your nose to the expected and play purely off the players. You will be rewarded.

12
Feb

An open letter to South Dakota Legislators

   Posted by: Kevin Tags:

Dear Representatives,

What are you thinking? What ignorant individual authored these bills? Who thought this was a good idea anyway?

http://legis.state.sd.us/sessions/2010/Bill.aspx?Bill=1277
http://legis.state.sd.us/sessions/2010/Bill.aspx?Bill=1278

Seriously?

HB1277 requires that any online content provider shall be required to:

provide, within thirty days of service of the summons, at the expense of the person bringing the slander or libel action, any information, reasonably available and kept in the normal course of business, that assists in the identification and location of the unknown, anonymous, or pseudonymous person who left or uploaded the defamatory content.

Which sounds nice and safe if you don’t keep such records, combine it with HB1278 however and you get a whole different view since that bill will require that:

Any person who allows internet posts shall keep a record of the internet-protocol logs adequate to provide identification and location of otherwise unknown, anonymous, or pseudonymous persons who leave or upload content.

Why? So someone can’t post something libelous in anonymity? Please. Aren’t there laws against such things already?

If your real intent is to cool free speech on the internet, then BRAVO! you may have found a loophole! But I think you’ll have a difficult time when you try to enforce these new proposed rules. Perhaps you can shed some light on what you were thinking here.

Let’s start with the simple question of just what are the constraints of these bills? I’ve looked them over but don’t see any provisions identifying the scope of the bills. So perhaps you’ll be so kind as to answer me a few simple questions:

  • Since the scope identified is any internet site that allows for posting you’re not just targeting blogs but forums too… are you targeting any forum or blog I might be a member of and post something under a pseudonym? Care to shed some light on the scope of the proposed legislation?
  • What about sites such as mine that aren’t even hosted in South Dakota but are maintained by someone living within the bounds of the State?
  • Since the bill doesn’t explain if it’s aimed at sites hosted here, maintained by residents of the State, on domain names currently registered to residents of the State or what, I can’t for the life of me discern how you intend to see to it that these bills are enforceable. Care to shed some light on how you intend to do that?
  • How long must I keep this identifying information? 2 years is the statute of limitations for libel. Do you expect me to keep these logs back 2 years? If so, then I might as well shut down the blog and the forums I run since my free service can’t possibly keep track of logs that far into the past and I won’t be paying for such a service just to comply with this new law.
  • So I’ll ask, if sufficient logs cannot be maintained with a free service, then how can you justify requiring anyone who runs a blog linked in some form or fashion to South Dakota the undue burden of forcing said individual to purchase fee-based services for the sole purpose of meeting with this flawed Legislation?
  • In HB1278 you limit the use of this provision to “That the information sufficient to establish or to disprove that claim or defense is unavailable from any other source.” Which I’m sure sounds all well and good to you as a limiting factor, but consider for a moment that since this bill only applies to situations of online postings, there IS by definition no other source! So that’s a moot point.
  • Do any of you understand what you’re proposing us simple bloggers do to comply with your new legislation?

You have a few options since these bills were so poorly constructed and tossed in as some moronic ad-hoc attempt to exert unconstitutional power of the blogosphere; go back and either kill these bills off, let them die in committee, or re-work them to fix the holes within them.

You want my advice? Stop overreaching your mandate, scrap this big brother plan and get to work doing what the constitution directs you to do.

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