Monthly Archives: September 2010

I Shoot Randy – Cards in the new format

Here are a couple of I Shoot Randy cards in the new format. I’ll add more as I get them created but have instead been spending my time doing more solo play-testing in order to make sure the game is … Continue reading

Posted in Card Game, Game Design, Playtesting & Prototyping
by Kevin Oedekoven
Tagged
1 Comment
KORPG

I Shoot Randy – Card Layout

Here’s a breakdown and description of the various regions of the current I Shoot Randy cards. For a surprisingly simple game, the number of component parts to the cards is a lot more than I originally envisioned. However, the symbols … Continue reading

Posted in Card Game, Game Design, Playtesting & Prototyping
by Kevin Oedekoven
Tagged
Leave a comment
KORPG

Mad Scientist: The Game – Rules formatiing

Monster making rules

In addition to the new cards I’ve been creating from my wife’s artwork, here’s another change I’ve been working on for Mad Scientist: The Game. I’ve always felt that two sheets of paper stapled together wasn’t a very good way of … Continue reading

Posted in Card Game, Game Design
by Kevin Oedekoven
Tagged ,
Leave a comment
KORPG

I Shoot Randy: Progress

While I’ve been a bachelor for a few days during our move, I promise you that I haven’t been squandering all my time sitting around drinking beer and doing nothing. Instead I’ve actually been rather productive. I’ve spent my free … Continue reading

Posted in Card Game, Game Design
by Kevin Oedekoven
Tagged ,
2 Comments
KORPG

Clerics – Restoring the faith in D&D

This is the next part of a response to a long standing request from wickedmurph that instead of just declaring what I don’t like about the track WotC took with 4E D&D, I instead try my hand at fixing it. The … Continue reading

Posted in Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
Tagged , ,
13 Comments
KORPG