Monthly Archives: August 2010

Magic Items and Failure

In a response to a previous discussion on how I would remake the magic system in D&D, wickedmurph conjectured: The other thing that this system would do is really make scrolls viable items again, even for magic-users. No chance of … Continue reading

Posted in Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
Tagged , ,
27 Comments
KORPG

Magic – The first thing I’d change in D&D

This post is in response to a long standing request from wickedmurph that instead of just declaring what I don’t like about the track WotC took with 4E D&D, I focus on expending energy taking a crack at fixing what I … Continue reading

Posted in Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
Tagged , ,
35 Comments
KORPG

Another Wizard101 Enhancment Spell Card Idea

As I’ve posted before, Wizard101 has a nifty feature that allows a wizard to enchant certain standard spells they have learned and create Treasure cards via this process. I got to thinking about the health draining spells that Death wizards … Continue reading

Posted in Computer and Online Games
by Kevin Oedekoven
Tagged
Leave a comment
KORPG

Just one more formulaic CRPG-ification bullet into the imagination at the heart of RPGs

This is another of my rails against the nature of where RPGs seem to be headed in my opinion. So if you’re not interested in reading my rant and joining in on what my horoscope says should be a lively discussion … Continue reading

Posted in Game Design, Roleplaying game (RPG)
by Kevin Oedekoven
Tagged
43 Comments
KORPG

Villains for Kids: El Tirar-Rana! (The Frog-Slinger)

Hide in your homes good citizens! Amphibians are on the loose! He has the power to create amphibians out of thin air and throw them at his foes! Frogs to fling! Salamanders to sling! Toads to throw! Newts to toss … Continue reading

Posted in Roleplaying game (RPG)
by Kevin Oedekoven
Tagged
1 Comment
KORPG